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You can download all the releases of the plug-in. here. Do you want to get notified when a new release is up? Just click here. (SourceForge account needed) Latest Releases| Version | Release Notes |
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| Version 0.3.159 July 9 , 2007 | Materials imported correctly. And now are Exported in Collada 1.4.1 format not 1.4.0 format (You may need to make some updates to your code if your not compatible with 1.4.1 yet) Skeletal non-animated dae's import better and crash less. Skeletal Animation export when baking matrices fixed. | Version 0.3.153 July 7 , 2007 | Features Added: Texture and materials exported better when using "Use UV" Basic Skeletal animation exporting. Object Properties exporting and importing. Countless bug fixes. | Version 0.3.142 December 21 , 2006 | Features Bugfixes |
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Version 0.3.108 September 15 , 2006 | Features Skinned Armature Export (no animations yet) Solid Armature Import Bugfixes Bugfix 0000060: Transforms of nested nodes are not correct |
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Version 0.3.104 September 13 , 2006 | Bugfixes Bugfix: import UV image (not Collada 1.4 compliant yet) |
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Version 0.3.102 September 13 , 2006 | Features Better import skinned Geometry ;) Bugfixes Bugfix: export UV coordinates auto triangulation fixed. |
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Version 0.3.94 August 31, 2006 | Features import skinned Geometry! Bugfixes Bugfix 0000055: Use Blender.sys.sep instead of \ in colladaImEx/cstartup.py |
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Version 0.3.91 August 24, 2006 | Features import Polylists import Textures for Transparency Bugfixes Polylists were not importing corrrect |
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Version 0.3.90 August 23, 2006 | Features BETA - Armature import (no skinning) Bugfixes Bugfix 0000054: <diffuse> tags contain both <color> and <texture> tags, schema violation & causes problems with other importers Bugfix 0000050: EQUATION = 'equation' missing Bugfix 0000051: missing u'Materials' key causes import failure, can we continue and report a warning? Bugfix 0000049: <rigid_body> lacks 'sid' attridute, and <instance_rigid_body> lacks 'body' attribute Bugfix 0000053: Importer not handling COLLADA 1.4.1 files (even simple ones) Bugfix 0000052: Import functionality with Daz Exporter ver 1.4.1 |
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Version 0.3.89 July 5, 2006 | Features import + export basic IPOs (translate, rotate, scale) import + export Layer information of Nodes. export Spotlight Angle. export all the texture information (also UV texture) Bugfixes Bugfix 0000042: Errors loading the COLLADA-DOM sample models. (all errors fixed) Bugfix 0000045: Empty physics_scene not schema compliant. Bugfix 0000039: Meshes should export as 'Static TriMeshes' when 'Actor' information is missing. |
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Version 0.2.65 June 9, 2006 | Features export - export paths relative to collada file (GUI) export - export Texture information from Material import + export - store user settings (from GUI) export - export only current scene (GUI) export - disable export physics (GUI) import + export - physics, cylinder + cone support Bugfix 0000040: Orthographic camera fails to export. Bugfix 0000037: Cylinder and Tapered Cylinder need 2 radii. Bugfix 0000031: Static meshes should always export a Rigid Body, with <dynamic>false</dynamic> |
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Version 0.2.56 June 6, 2006 | Features import - Import file to new scene (GUI) import - replace existing scene on import (GUI) export - export triangles (GUI) export - export polygons (GUI) export - bake matrices (GUI) Bugfix 0000022 - Import Extremely slow imports Bugfix 0000033 - Export crash when importing polygons with more then 4 faces Bugfix 0000032 - Export Select Error Bugfix 0000021 - Export ID's not unique |
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Version 0.2.48 June 2, 2006 | Features exporter - 'only export selection' (GUI)
Bugfix 0000026 - Export, rotation in wrong order Bugfix 0000025 - when import/export fails, no info is shown in console
Bugfix 0000024 - Export Crash on nested childs export- |
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Version 0.2.45 June 2, 2006 | Bugfix, now the scriptsDir can be set (if the files are not in de fault .blender/scripts/bpymodules dir) |
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Version 0.2.34 June 1, 2006 | Basic Physics Support Bugfix on export: 'path not found' Bugfix: 0000023 |
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Version 0.2.32 May 31, 2006 | Bugfix: 0000019 Bugfix: 0000020 |
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Version 0.2.25 May 31, 2006 | Bugfix: while exporting some references didn't match after '.' conversion to '_'. BugFix 0000021 |
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Version 0.2.22 May 20, 2006 | Import image locations of textures. Bugfix: no error when no physics scene is found. |
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Version 0.2.16 May 20, 2006 | Bugfix 0000017 |
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Version 0.2 May 18, 2006 | Import Features: - UV import
- Material import
- Per-face materials
Export Features: - UV export
- Material export
- Vertex Normals
- Per-face materials
Other: - Most recent filename is remembered.
- Some Collada semantics were incorrect.
- Face normals fixed when importing files with Y as up-axis.
- OSX and Unix support.
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Version 0.1 March 19, 2006 | Here it is, the first release! Import Features: - imports Geometry, Lights, Cameras and Empty
- Geometry: Polygons, Triangles, Edges and Vertices
- Lights: Lamp, Spot, Sun, Hemi
- Cameras: Perspective and Orthogonal
- Transformations: Translate, Rotate, Scale, Skew, Look-at and Matrix
- Parent relationships
Export Features: - exports Geometry, Lights, Cameras and Empty
- Geometry: Polygons, Triangles, Edges and Vertices
- Lights: Lamp, Spot, Sun, Hemi
- Cameras: Perspective and Orthogonal
- Transformations: Translate, Rotate, Scale, Matrix
- Parent relationships
Please give us some feedback!! ** Make sure to have the right version of Blender and Python, see the documentation section for more info ** |
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