Downloads
You can download all the releases of the plug-in. here.

Do you want to get notified when a new release is up? Just click here. (SourceForge account needed)

Latest Releases

VersionRelease Notes
Version 0.3.159

July 9 , 2007

 Materials imported correctly. And now are Exported in Collada 1.4.1 format not 1.4.0 format (You may need to make some updates to your code if your not compatible with 1.4.1 yet)

Skeletal non-animated dae's import better and crash less.

Skeletal Animation export when baking matrices fixed.

Version 0.3.153

July 7 , 2007

 Features Added:

Texture and materials exported better when using "Use UV"

Basic Skeletal animation exporting.

Object Properties exporting and importing.

Countless bug fixes.

Version 0.3.142

December 21 , 2006

Features

Bugfixes

Version 0.3.108

September 15 , 2006

Features
Skinned Armature Export (no animations yet)
Solid Armature Import

Bugfixes
Bugfix 0000060: Transforms of nested nodes are not correct

Version 0.3.104

September 13 , 2006

Bugfixes
Bugfix: import UV image (not Collada 1.4 compliant yet)

Version 0.3.102

September 13 , 2006

Features
Better import skinned Geometry ;)

Bugfixes
Bugfix: export UV coordinates auto triangulation fixed.

Version 0.3.94

August 31, 2006

Features
import skinned Geometry!

Bugfixes
Bugfix 0000055: Use Blender.sys.sep instead of \ in colladaImEx/cstartup.py

Version 0.3.91

August 24, 2006

Features
import Polylists
import Textures for Transparency

Bugfixes
Polylists were not importing corrrect

Version 0.3.90

August 23, 2006

Features
BETA - Armature import (no skinning)

Bugfixes
Bugfix 0000054: <diffuse> tags contain both <color> and <texture> tags, schema violation & causes problems with other importers
Bugfix 0000050: EQUATION = 'equation' missing
Bugfix 0000051: missing u'Materials' key causes import failure, can we continue and report a warning?
Bugfix 0000049: <rigid_body> lacks 'sid' attridute, and <instance_rigid_body> lacks 'body' attribute
Bugfix 0000053: Importer not handling COLLADA 1.4.1 files (even simple ones)
Bugfix 0000052: Import functionality with Daz Exporter ver 1.4.1

Version 0.3.89

July 5, 2006

Features
import + export basic IPOs (translate, rotate, scale)
import + export Layer information of Nodes.
export Spotlight Angle.
export all the texture information (also UV texture)

Bugfixes
Bugfix 0000042: Errors loading the COLLADA-DOM sample models. (all errors fixed)
Bugfix 0000045: Empty physics_scene not schema compliant.
Bugfix 0000039: Meshes should export as 'Static TriMeshes' when 'Actor' information is missing.

Version 0.2.65

June 9, 2006

Features
export - export paths relative to collada file (GUI)
export - export Texture information from Material
import + export - store user settings (from GUI)
export - export only current scene (GUI)
export - disable export physics (GUI)
import + export - physics, cylinder + cone support

Bugfix 0000040: Orthographic camera fails to export.
Bugfix 0000037: Cylinder and Tapered Cylinder need 2 radii.
Bugfix 0000031: Static meshes should always export a Rigid Body, with <dynamic>false</dynamic>

Version 0.2.56

June 6, 2006

Features
import - Import file to new scene (GUI)
import - replace existing scene on import (GUI)

export - export triangles (GUI)
export - export polygons (GUI)
export - bake matrices (GUI)

Bugfix 0000022 - Import Extremely slow imports
Bugfix 0000033 - Export crash when importing polygons with more then 4 faces
Bugfix 0000032 - Export Select Error
Bugfix 0000021 - Export ID's not unique

Version 0.2.48

June 2, 2006


Features
exporter - 'only export selection' (GUI)

Bugfix 0000026 - Export, rotation in wrong order


Bugfix 0000025 - when import/export fails, no info is shown in console

Bugfix 0000024 - Export Crash on nested childs export-

Version 0.2.45

June 2, 2006

Bugfix, now the scriptsDir can be set (if the files are not in de fault .blender/scripts/bpymodules dir)

Version 0.2.34

June 1, 2006

Basic Physics Support

Bugfix on export: 'path not found'

Bugfix: 0000023

Version 0.2.32

May 31, 2006

Bugfix: 0000019

Bugfix: 0000020

Version 0.2.25

May 31, 2006

Bugfix: while exporting some references didn't match after '.' conversion to '_'.

BugFix 0000021

Version 0.2.22

May 20, 2006

Import image locations of textures.

Bugfix: no error when no physics scene is found.

Version 0.2.16

May 20, 2006

Bugfix 0000017

Version 0.2

May 18, 2006

Import Features:

  • UV import
  • Material import
  • Per-face materials

Export Features:

  • UV export
  • Material export
  • Vertex Normals
  • Per-face materials

Other:

  • Most recent filename is remembered.
  • Some Collada semantics were incorrect.
  • Face normals fixed when importing files with Y as up-axis.
  • OSX and Unix support.

Version 0.1

March 19, 2006

Here it is, the first release!

Import Features:
  • imports Geometry, Lights, Cameras and Empty
  • Geometry: Polygons, Triangles, Edges and Vertices
  • Lights: Lamp, Spot, Sun, Hemi
  • Cameras: Perspective and Orthogonal
  • Transformations: Translate, Rotate, Scale, Skew, Look-at and Matrix
  • Parent relationships
Export Features:
  • exports Geometry, Lights, Cameras and Empty
  • Geometry: Polygons, Triangles, Edges and Vertices
  • Lights: Lamp, Spot, Sun, Hemi
  • Cameras: Perspective and Orthogonal
  • Transformations: Translate, Rotate, Scale, Matrix
  • Parent relationships

Please give us some feedback!!

 

** Make sure to have the right version of Blender and Python, see the documentation section for more info **

 
Blender

Download the latest release of blender here:

 
Collada 1.3 Plug-in
This project focuses only on the 1.4 version, but you can check the archived website for the 1.3 version here. The downloads for that plug-in. can be found here. We can't give any support on this plug-in.
 
Python
You will need the standalone version of Python 2.4.1 or later to use this plug-in. You can download it at www.python.org.